

His investigation of a brutal murder gets him involved in a sinister plot. The main character is Lewton, the Discworld's first and only private investigator, and former member of the Ankh-Morpork City Watch. In one case, missing a clue early on in the game will cause a character to give it to the player later. The game uses a "threaded" structure, in which there are separate "vignettes" that the player may come to at different points. Like the previous Discworld games, the PlayStation version of the game supports the PlayStation Mouse. The player may then shift Lewton to werewolf form. Part way through the game, Lewton becomes a werewolf. Once a lead is of no further use, it becomes scratched out and unselectable. When something is mentioned in conversation, a note may be added to the notebook, and the player may ask other characters about items in the notebook. Much of the game takes place in conversation, with the player being able to interrogate people with subjects from Lewton's notebook. Pratchett consulted on the story and provided some of the dialogue, being credited for causing "far too much interference."ĭiscworld Noir is an adventure game. Originally released for Microsoft Windows, it was later released for PlayStation by Teeny Weeny Games, the resurrected form of the already insolvent Perfect Entertainment. The game plays on film noir genre tropes, parodying noir classics such as Casablanca and The Maltese Falcon. The game is set in Terry Pratchett's satirical Discworld universe, and follows its first and only private investigator as he is given a case leading him into the deadly and occult underbelly of the Discworld's largest city. Discworld Noir is a 1999 adventure game developed by Perfect Entertainment and published by GT Interactive.
